Game Summary:

Bartola! is a Decker-based interaction fiction designed as an explorable, CYOA (Choose-Your-Own-Adventure) experience. Players begin a sequence of choices that result in a variance of endings based on them. Each choice is preceded by a narrative description. Choices can lead you to uncovering the truth, or herd you into a trap. Players will have the option to replay scenarios and potentially make different choices, which may result in new or familiar consequences. To win, players have to consider details and take risks to follow the truth. 


Story Premise: 

You are a bounty hunter sent to apprehend Bartola the Witch. Enter the town she has ensnared and find her before she finds you. 


How to Play:

Explore the ensnared town by way of point-and-click. Each display has a short description narrating your journey, which is dependent on what choices you make. Find a way through Bartola's illusory domain and win, or die trying.

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